Yet another mod manager for Lethal Company. No internet, files only mod manager based on PyQt6. Allows quickly switching between mods that use BepInEx and are downloaded from sides like https://thunderstore.io/
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Peery 69f387ce5a
Fixed folder creation
Fixed an Issue where if a nested folder was used it would not create all of them but only the parent and then crash.
3 months ago
files Windows path fixes 4 months ago
window Fixed crash with unrecognized mods 4 months ago
.gitignore Init 5 months ago
ModManager.py Fixed folder creation 3 months ago
README.md Updated README 4 months ago
example_image.png Created README 4 months ago
main.py Support for multiple versions of same mod 4 months ago
requirements.txt Version 0.1 5 months ago

README.md

LC Mod Manager

A very simplistic mod manager for games using BepInEx (like Lethal Company).

example screenshot of the mod manager with some mods available and a subset of them installed

This is basically a glorified zip-file manager and extractor. The Manager stores mods you give it inside its own folder within the game directory (so that everything is close together).

Requirements

It expects these mods to contain a manifest.json and icon.png like many do that originate from common mod sharing websites. It requires the manifest.json to read the mod name, and its version for display.

The manager also expects BepInEx to be already installed correctly.

The mod manager needs to be told where the game is though (Settings > Set game path). Just point it to the game folder as given by steam.

Usage

You just add new mods (Mods > Add new mod) by selecting the downloaded zip-archive of them and they get automatically copied to the mod storage folder of the manager.

Now you can just tick them among the available mods and the mod manager extracts all files for you.

Uninstalling is just as easy! Just untick the mod again and it'll delete every file by that mod it knows through the zip-archive.

It handles mods you haven't given to the mod manger yet by showing them under installed and "Untracked" with the option to delete them.

Note: For "untracked mods" the manager only deletes the dll-file it found of the mod. It doesn't know what other files might or might not be part of that mod unlike when it was supplied a zip-Archive of the mod in question.