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Peery
8b25efe822
Created a missile model with 4 exhausts in Blender and imported it with collision shapes (not tested yet if they work). Created an exhaust shader with a simple particle trail. The shader that creates the exhaust flame can be adapted to the missile burn power. |
2 years ago | |
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.. | ||
missiles | 2 years ago | |
DebugLookAtTarget.gd | 2 years ago | |
TurretVision.gd | 2 years ago | |
missile.gd | 2 years ago | |
missile.tscn | 2 years ago | |
railgun.gd | 2 years ago | |
railgun.tscn | 2 years ago | |
railgun_projectile.tscn | 2 years ago | |
railgun_projectile_ShapeShader.tres | 2 years ago |