Godot project with turrets, missiles and some machine learning.
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Peery 0a2f7b30db
Turret Vision
3 weeks ago
assets Missile Side Thrusters and new Shader path 3 weeks ago
scenes Turret Vision 3 weeks ago
.gitignore Initial commit 2 months ago
README.md Added simple README 2 months ago
default_env.tres Default godot files 2 months ago
example-2022-11-18.gif Added GIF animation for the README 2 months ago
icon.png Default godot files 2 months ago
icon.png.import Default godot files 2 months ago
project.godot Missile with Exhaust Effects 3 weeks ago



The idea is to create a sandbox environment in godot to let some form of evolutionary algorithm run that controls turrets and missiles.

The current idea is that missiles get to maneuver autonomously and have to ram their target while turrets need to predict their trajectory and shoot them down. It'll probably be a mess.

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