2 Commits (c8d0ac802aca9928028bda0d42717e49b9197d07)

Author SHA1 Message Date
Peery d393ab1150 Missile Exhaust Cutoff Point
The change_engine_power() function in the missile root node hides the entire engine exhausts when the power is set to 0.
2 years ago
Peery 8b25efe822 Missile with Exhaust Effects
Created a missile model with 4 exhausts in Blender and imported it with collision shapes (not tested yet if they work).
Created an exhaust shader with a simple particle trail. The shader that creates the exhaust flame can be adapted to the missile burn power.
2 years ago