3 Commits (0a2f7b30db1b223b106f3a83b5bcaf08d417e549)

Author SHA1 Message Date
Peery 0a2f7b30db Turret Vision
Implemented the turret vision area to successfully detect missiles and railgun targets (via node groups) and keep track of those that entered.
1 year ago
Peery 8b25efe822 Missile with Exhaust Effects
Created a missile model with 4 exhausts in Blender and imported it with collision shapes (not tested yet if they work).
Created an exhaust shader with a simple particle trail. The shader that creates the exhaust flame can be adapted to the missile burn power.
1 year ago
Peery 8c43b39f01 Added space scene and Railgun
Added an empty space with the nebula as a skybox. Also created the railgun subscene with scripts to follow a given target with the turret.
2 years ago