1 Commits (0a2f7b30db1b223b106f3a83b5bcaf08d417e549)

Author SHA1 Message Date
Peery 9b91d2c8a9 Missile Side Thrusters and new Shader path
Changed the missile model to also include thrusters for rotational purposes and gave them the same exhaust shader.
Each shader is a unique instance and displayed thrusts can be set with set_X_rotational_thrust(), set_Y_rotational_thrust() and set_main_engine_thrust() in the missile root respectively.

Also added a second missile in the space scene just for debugging purposes.
2 years ago