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141 lines
2.4 KiB
Plaintext

character name:
skamos random
class:
fighter champion
race:
tiefling
level:
3
background:
urchin
alignment:
chaotic neutral
experience points:
0
---
stats:
+4 (19) str
+2 (15) dex
+2 (15) con
+1 (10+1) int
+1 (12) wis
+2 (10+2) cha
0 inspiration
+2 proficiency bonus
saving throws:
+6 *str
+2 dex
+5 *con
+1 int
+1 wis
+2 cha
skills:
+2 acrobatics (dex)
+1 animal Handling (wis)
+1 arcana (int)
+4 athletics (str)
+2 deception (cha)
+1 history (int)
+1 insight (wis)
+4 *intimidation (cha)
+1 investigation (int)
+1 medicine (wis)
+1 nature (int)
+1 perception (+passive wisdom) (wis)
+2 performance (cha)
+2 persuasion (cha)
+1 religion (int)
+4 *sleight of hand (dex)
+4 *stealth (dex)
+3 *survival (wis)
passive wisdom (perception)
11 (10+wis)
other proficiencies & languages:
all armor, shields
simple weapons, martial weapons
common, infernal
disguise kit, thieves' tools
---
16 armor class
+2 initiative
30 speed
35 hit point maximum
35 current hit points
0 temp hit points
1d10 hit dice per fighter level
attacks & spellcasting:
flail +6 1d8 bludgeoning +6 dmg (dueling) (more grip because of chain at the bottom of the handle)
whip +2 1d4 slashing finesse, reach +2 dmg (dueling) +dex/str
heavy crossbow +4 1d10 piercing +2 dmg
equipment:
150 CP 143 SP 0 EP 191 GP 0 PP
20 bolts
9 explosive bolts
1 potion of healing
chain mail
crowbar
hammer
10 pitons
9 torches
1 pointy torch
tinderbox
10 rations
waterskin
40 ft hempen rope
small knife
pet mouse (henry)
Ring of Spell Storing (enchanted with lvl 2 Armor of Agathys)
morningstar (enchanted with sword burst)
---
personality traits:
I sleep with my back to a wall or tree, with everything I own wrapped in a bundle in my arms.
ideals:
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
bonds:
I escaped my life of poverty by robbing an important person, and I'm wanted for it.
flaws:
It's not stealing if I need it more than someone else.
features & traits:
dueling (+2 bonus dmg with only one handed weapon)
action surge (short rest)
second wind (once per encounter)
ability score increase (+1 int, +2 cha)
darkvision
hellish resistance (fire damage resistance)
city secrets
improved critical (19 also crits)
---
cantrips:
thaumaturgy (tiefling trait)
lvl2 spells:
hellish rebuke (long rest)