Changed power "dark_vision", renamed "fox_size"
Changed dark vision to have a toggle to eliminate uncomfortable flickering. Gave dark vision the condition to be above 3 hearts health to be used. Power "fox_size" is now named "small_size" and also added to the avian Gave origin "avian" the power "small_size" and removed "sprint_jump" from itmain
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c29c7c35ec
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@ -1,18 +1,44 @@
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{
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"type": "origins:night_vision",
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"strength": 0.5,
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"name": "Darkvision",
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"description": "You can see in the dark. Somewhat.",
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"type": "origins:multiple",
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"name": "Dark Vision",
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"description": "You can at will see in the dark. But only if you're not too hurt.",
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"badges": [
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{
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"type": "origins:tooltip",
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"sprite": "minecraft:textures/item/coal.png",
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"text": "You gain weak night vision when standing in the dark."
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"sprite": "minecraft:textures/gui/sprites/hud/full.png",
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"text": "You can not see in the dark when under 3 hearts."
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}
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],
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"condition": {
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"type": "origins:brightness",
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"comparison": "<=",
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"compare_to": 0.3
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"toggle": {
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"type": "origins:toggle",
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"key": {
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"key": "key.origins.primary_active",
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"continuous": false
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},
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"retain_state": false,
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"condition": {
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"type": "origins:health",
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"comparison": ">=",
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"compare_to": 6
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}
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},
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"vision": {
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"type": "origins:night_vision",
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"retain_state": false,
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"strength": 0.5,
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"condition": {
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"type": "origins:and",
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"conditions": [
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{
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"type": "origins:submerged_in",
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"fluid": "minecraft:water",
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"inverted": true
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},
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{
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"type": "origins:power_active",
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"power": "*:*_toggle"
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}
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]
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}
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}
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}
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@ -1,6 +1,6 @@
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{
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"type": "origins:action_on_callback",
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"name": "Fox sized",
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"name": "Tiny stature",
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"description": "You're small!",
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"badges": [
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{
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