[gd_scene load_steps=3 format=2] [sub_resource type="SphereMesh" id=1] radius = 0.2 height = 0.2 radial_segments = 32 rings = 16 [sub_resource type="CapsuleShape" id=2] radius = 0.13991 height = 0.16003 [node name="Projectile" type="Spatial"] [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 0.5, 0, 0, 0 ) mesh = SubResource( 1 ) [node name="RigidBody" type="RigidBody" parent="."] [node name="CollisionShape" type="CollisionShape" parent="RigidBody"] transform = Transform( -4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0 ) shape = SubResource( 2 )